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When this server gets popular..

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When this server gets popular.. Empty When this server gets popular..

Post by Zastin Sat Jun 27, 2009 5:32 pm

Just some suggestions or thoughts for when the server becomes popular:

Keep all the green weapons and armor up to lvl 45 in the shops, and make the rest of them come from drops.
Reason: people would need some way of makin money and spending money

Make all the weapons and armor +0 in the shops.
Reason: To make Sunstones and Moonstones worth something, and to make Spros, Gpros, Apros, and Xpros useful

Decrease the exp and penya rates.
Reason: You wouldnt want someone to play for a few hours and already be a HERO and have 5billion penya already.

(possibly) Make it possible to do the Master/HERO quests and other job quests.


All of these are just some suggestions that have been going through my head for when this server becomes more popular. They dont have to all come true but it would be really good to think about. If the server stays the way it is now in the future when it is more popular, it wouldnt be much of a challenge and people will just come and go like Wal-Mart(lol).
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Post by RichardObermayr Sun Jul 05, 2009 7:33 am

never

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Post by RichardObermayr Sun Jul 05, 2009 7:33 am

^^^a joke^^^

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Post by Gravious Thu Jul 16, 2009 5:26 pm

Zastin, ever tried Master/HERO quest on real FlyFF,
they're quite hard.

the exp rates are good but penya can decrease a bit. Unless you make the prices higher of the things in the shops

(For later) Razz
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Post by daedalus Fri Jul 17, 2009 1:39 am

Gravious, the point of decreasing exp rates is so people can actually try, not just kill something ten levels higher than them and get 6 levels.
The reason they're hard is because people like a challenge, which is what i think we need.
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Post by Gravious Fri Jul 17, 2009 10:16 pm

True, you already can get almost every item from NPC's so i understand.
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